package Interface.UIControl
{
	import flash.text.TextField;

	public interface ITextBase
	{
		function get textField():TextField;
		function setMouseEnabled(enable:Boolean):void;
		function setFocus(focus:Boolean):void;
		function setInputText(input:Boolean):void;
		
		function set text(txt:String):void;
		function get text():String;
		
	}
}